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EDE is an Emacs Lisp program which implements an environment similar to those found in IDEs (Integrated Development Environment). While Emacs is the premier development environment, and has lots of support for this activity, EDE brings many divergent commands used for debugging, and compiling and sticks them into a simple menu next to commands used for maintaining a project file. What EDE brings to the party is an awareness of how a singular source file fits into the overall scheme of an application. EDE knows what target a file belongs to, and will offer the correct options automatically when debugging or compiling. EDE is an object oriented program which defines a set of core virtual objects representing a project and target. Actual implementations expound upon these providing the actual functionality. Teaching EDE to wrap your project provides an Emacs API for other tools to use to find source code in your project. EDE supports multiple project styles. Project stiles that come with EDE by default include:
You can read the html documentation created from the texinfo file.
CEDET tools including EIEIO, Semantic, Speedbar, EDE, and COGRE are now distributed together in a single file. This simplifies installation and version management. While Some individual CEDET packages have active stable releases, the CEDET bundle is currently only available in Beta or Pre release. CEDET Betas are the only place to get the latest versions of individual tools. PRE RELEASESCEDET is currently driving toward a 1.0 release, and small changes are going onto each pre-release. Try out a pre-release and send in bug reports on the build process, or anything else. Try out cedet-1.0pre4.tar.gz. Try out
cedet-1.0pre3.tar.gz.
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Copyright(C) 1997,98,99,2000,01,02,03,04,05,06,07 Eric M. Ludlam Verbatim copying and distribution is permitted in any medium, provided this notice is preserved. |